Project

General

Profile

Bug #12308 ยป remove_malloc_from_signal_list.patch

ice799 (Joe Damato), 04/22/2016 02:30 AM

View differences:

build_assert.h
/* CC0 (Public domain) - see ccan/licenses/CC0 file for details */
#ifndef CCAN_BUILD_ASSERT_H
#define CCAN_BUILD_ASSERT_H
/**
* BUILD_ASSERT - assert a build-time dependency.
* @cond: the compile-time condition which must be true.
*
* Your compile will fail if the condition isn't true, or can't be evaluated
* by the compiler. This can only be used within a function.
*
* Example:
* #include <stddef.h>
* ...
* static char *foo_to_char(struct foo *foo)
* {
* // This code needs string to be at start of foo.
* BUILD_ASSERT(offsetof(struct foo, string) == 0);
* return (char *)foo;
* }
*/
#define BUILD_ASSERT(cond) \
do { (void) sizeof(char [1 - 2*!(cond)]); } while(0)
/**
* BUILD_ASSERT_OR_ZERO - assert a build-time dependency, as an expression.
* @cond: the compile-time condition which must be true.
*
* Your compile will fail if the condition isn't true, or can't be evaluated
* by the compiler. This can be used in an expression: its value is "0".
*
* Example:
* #define foo_to_char(foo) \
* ((char *)(foo) \
* + BUILD_ASSERT_OR_ZERO(offsetof(struct foo, string) == 0))
*/
#define BUILD_ASSERT_OR_ZERO(cond) \
(sizeof(char [1 - 2*!(cond)]) - 1)
#endif /* CCAN_BUILD_ASSERT_H */
check_type.h
/* CC0 (Public domain) - see ccan/licenses/CC0 file for details */
#ifndef CCAN_CHECK_TYPE_H
#define CCAN_CHECK_TYPE_H
/**
* check_type - issue a warning or build failure if type is not correct.
* @expr: the expression whose type we should check (not evaluated).
* @type: the exact type we expect the expression to be.
*
* This macro is usually used within other macros to try to ensure that a macro
* argument is of the expected type. No type promotion of the expression is
* done: an unsigned int is not the same as an int!
*
* check_type() always evaluates to 0.
*
* If your compiler does not support typeof, then the best we can do is fail
* to compile if the sizes of the types are unequal (a less complete check).
*
* Example:
* // They should always pass a 64-bit value to _set_some_value!
* #define set_some_value(expr) \
* _set_some_value((check_type((expr), uint64_t), (expr)))
*/
/**
* check_types_match - issue a warning or build failure if types are not same.
* @expr1: the first expression (not evaluated).
* @expr2: the second expression (not evaluated).
*
* This macro is usually used within other macros to try to ensure that
* arguments are of identical types. No type promotion of the expressions is
* done: an unsigned int is not the same as an int!
*
* check_types_match() always evaluates to 0.
*
* If your compiler does not support typeof, then the best we can do is fail
* to compile if the sizes of the types are unequal (a less complete check).
*
* Example:
* // Do subtraction to get to enclosing type, but make sure that
* // pointer is of correct type for that member.
* #define container_of(mbr_ptr, encl_type, mbr) \
* (check_types_match((mbr_ptr), &((encl_type *)0)->mbr), \
* ((encl_type *) \
* ((char *)(mbr_ptr) - offsetof(enclosing_type, mbr))))
*/
#if HAVE_TYPEOF
#define check_type(expr, type) \
((typeof(expr) *)0 != (type *)0)
#define check_types_match(expr1, expr2) \
((typeof(expr1) *)0 != (typeof(expr2) *)0)
#else
#include "build_assert.h"
/* Without typeof, we can only test the sizes. */
#define check_type(expr, type) \
BUILD_ASSERT_OR_ZERO(sizeof(expr) == sizeof(type))
#define check_types_match(expr1, expr2) \
BUILD_ASSERT_OR_ZERO(sizeof(expr1) == sizeof(expr2))
#endif /* HAVE_TYPEOF */
#endif /* CCAN_CHECK_TYPE_H */
container_of.h
/* CC0 (Public domain) - see ccan/licenses/CC0 file for details */
#ifndef CCAN_CONTAINER_OF_H
#define CCAN_CONTAINER_OF_H
#include "check_type.h"
/**
* container_of - get pointer to enclosing structure
* @member_ptr: pointer to the structure member
* @containing_type: the type this member is within
* @member: the name of this member within the structure.
*
* Given a pointer to a member of a structure, this macro does pointer
* subtraction to return the pointer to the enclosing type.
*
* Example:
* struct foo {
* int fielda, fieldb;
* // ...
* };
* struct info {
* int some_other_field;
* struct foo my_foo;
* };
*
* static struct info *foo_to_info(struct foo *foo)
* {
* return container_of(foo, struct info, my_foo);
* }
*/
#define container_of(member_ptr, containing_type, member) \
((containing_type *) \
((char *)(member_ptr) \
- container_off(containing_type, member)) \
+ check_types_match(*(member_ptr), ((containing_type *)0)->member))
/**
* container_of_or_null - get pointer to enclosing structure, or NULL
* @member_ptr: pointer to the structure member
* @containing_type: the type this member is within
* @member: the name of this member within the structure.
*
* Given a pointer to a member of a structure, this macro does pointer
* subtraction to return the pointer to the enclosing type, unless it
* is given NULL, in which case it also returns NULL.
*
* Example:
* struct foo {
* int fielda, fieldb;
* // ...
* };
* struct info {
* int some_other_field;
* struct foo my_foo;
* };
*
* static struct info *foo_to_info_allowing_null(struct foo *foo)
* {
* return container_of_or_null(foo, struct info, my_foo);
* }
*/
static inline char *container_of_or_null_(void *member_ptr, size_t offset)
{
return member_ptr ? (char *)member_ptr - offset : NULL;
}
#define container_of_or_null(member_ptr, containing_type, member) \
((containing_type *) \
container_of_or_null_(member_ptr, \
container_off(containing_type, member)) \
+ check_types_match(*(member_ptr), ((containing_type *)0)->member))
/**
* container_off - get offset to enclosing structure
* @containing_type: the type this member is within
* @member: the name of this member within the structure.
*
* Given a pointer to a member of a structure, this macro does
* typechecking and figures out the offset to the enclosing type.
*
* Example:
* struct foo {
* int fielda, fieldb;
* // ...
* };
* struct info {
* int some_other_field;
* struct foo my_foo;
* };
*
* static struct info *foo_to_info(struct foo *foo)
* {
* size_t off = container_off(struct info, my_foo);
* return (void *)((char *)foo - off);
* }
*/
#define container_off(containing_type, member) \
offsetof(containing_type, member)
/**
* container_of_var - get pointer to enclosing structure using a variable
* @member_ptr: pointer to the structure member
* @container_var: a pointer of same type as this member's container
* @member: the name of this member within the structure.
*
* Given a pointer to a member of a structure, this macro does pointer
* subtraction to return the pointer to the enclosing type.
*
* Example:
* static struct info *foo_to_i(struct foo *foo)
* {
* struct info *i = container_of_var(foo, i, my_foo);
* return i;
* }
*/
#if HAVE_TYPEOF
#define container_of_var(member_ptr, container_var, member) \
container_of(member_ptr, typeof(*container_var), member)
#else
#define container_of_var(member_ptr, container_var, member) \
((void *)((char *)(member_ptr) - \
container_off_var(container_var, member)))
#endif
/**
* container_off_var - get offset of a field in enclosing structure
* @container_var: a pointer to a container structure
* @member: the name of a member within the structure.
*
* Given (any) pointer to a structure and a its member name, this
* macro does pointer subtraction to return offset of member in a
* structure memory layout.
*
*/
#if HAVE_TYPEOF
#define container_off_var(var, member) \
container_off(typeof(*var), member)
#else
#define container_off_var(var, member) \
((const char *)&(var)->member - (const char *)(var))
#endif
#endif /* CCAN_CONTAINER_OF_H */
list.h
/* Licensed under BSD-MIT - see ccan/licenses/BSD-MIT file for details */
#ifndef CCAN_LIST_H
#define CCAN_LIST_H
#include <assert.h>
#include "str.h"
#include "container_of.h"
#include "check_type.h"
/**
* struct list_node - an entry in a doubly-linked list
* @next: next entry (self if empty)
* @prev: previous entry (self if empty)
*
* This is used as an entry in a linked list.
* Example:
* struct child {
* const char *name;
* // Linked list of all us children.
* struct list_node list;
* };
*/
struct list_node
{
struct list_node *next, *prev;
};
/**
* struct list_head - the head of a doubly-linked list
* @h: the list_head (containing next and prev pointers)
*
* This is used as the head of a linked list.
* Example:
* struct parent {
* const char *name;
* struct list_head children;
* unsigned int num_children;
* };
*/
struct list_head
{
struct list_node n;
};
#define LIST_LOC __FILE__ ":" stringify(__LINE__)
#define list_debug(h, loc) ((void)loc, h)
#define list_debug_node(n, loc) ((void)loc, n)
/**
* LIST_HEAD_INIT - initializer for an empty list_head
* @name: the name of the list.
*
* Explicit initializer for an empty list.
*
* See also:
* LIST_HEAD, list_head_init()
*
* Example:
* static struct list_head my_list = LIST_HEAD_INIT(my_list);
*/
#define LIST_HEAD_INIT(name) { { &name.n, &name.n } }
/**
* LIST_HEAD - define and initialize an empty list_head
* @name: the name of the list.
*
* The LIST_HEAD macro defines a list_head and initializes it to an empty
* list. It can be prepended by "static" to define a static list_head.
*
* See also:
* LIST_HEAD_INIT, list_head_init()
*
* Example:
* static LIST_HEAD(my_global_list);
*/
#define LIST_HEAD(name) \
struct list_head name = LIST_HEAD_INIT(name)
/**
* list_head_init - initialize a list_head
* @h: the list_head to set to the empty list
*
* Example:
* ...
* struct parent *parent = malloc(sizeof(*parent));
*
* list_head_init(&parent->children);
* parent->num_children = 0;
*/
static inline void list_head_init(struct list_head *h)
{
h->n.next = h->n.prev = &h->n;
}
/**
* list_node_init - initialize a list_node
* @n: the list_node to link to itself.
*
* You don't need to use this normally! But it lets you list_del(@n)
* safely.
*/
static inline void list_node_init(struct list_node *n)
{
n->next = n->prev = n;
}
/**
* list_add_after - add an entry after an existing node in a linked list
* @h: the list_head to add the node to (for debugging)
* @p: the existing list_node to add the node after
* @n: the new list_node to add to the list.
*
* The existing list_node must already be a member of the list.
* The new list_node does not need to be initialized; it will be overwritten.
*
* Example:
* struct child c1, c2, c3;
* LIST_HEAD(h);
*
* list_add_tail(&h, &c1.list);
* list_add_tail(&h, &c3.list);
* list_add_after(&h, &c1.list, &c2.list);
*/
#define list_add_after(h, p, n) list_add_after_(h, p, n, LIST_LOC)
static inline void list_add_after_(struct list_head *h,
struct list_node *p,
struct list_node *n,
const char *abortstr)
{
n->next = p->next;
n->prev = p;
p->next->prev = n;
p->next = n;
(void)list_debug(h, abortstr);
}
/**
* list_add - add an entry at the start of a linked list.
* @h: the list_head to add the node to
* @n: the list_node to add to the list.
*
* The list_node does not need to be initialized; it will be overwritten.
* Example:
* struct child *child = malloc(sizeof(*child));
*
* child->name = "marvin";
* list_add(&parent->children, &child->list);
* parent->num_children++;
*/
#define list_add(h, n) list_add_(h, n, LIST_LOC)
static inline void list_add_(struct list_head *h,
struct list_node *n,
const char *abortstr)
{
list_add_after_(h, &h->n, n, abortstr);
}
/**
* list_add_before - add an entry before an existing node in a linked list
* @h: the list_head to add the node to (for debugging)
* @p: the existing list_node to add the node before
* @n: the new list_node to add to the list.
*
* The existing list_node must already be a member of the list.
* The new list_node does not need to be initialized; it will be overwritten.
*
* Example:
* list_head_init(&h);
* list_add_tail(&h, &c1.list);
* list_add_tail(&h, &c3.list);
* list_add_before(&h, &c3.list, &c2.list);
*/
#define list_add_before(h, p, n) list_add_before_(h, p, n, LIST_LOC)
static inline void list_add_before_(struct list_head *h,
struct list_node *p,
struct list_node *n,
const char *abortstr)
{
n->next = p;
n->prev = p->prev;
p->prev->next = n;
p->prev = n;
(void)list_debug(h, abortstr);
}
/**
* list_add_tail - add an entry at the end of a linked list.
* @h: the list_head to add the node to
* @n: the list_node to add to the list.
*
* The list_node does not need to be initialized; it will be overwritten.
* Example:
* list_add_tail(&parent->children, &child->list);
* parent->num_children++;
*/
#define list_add_tail(h, n) list_add_tail_(h, n, LIST_LOC)
static inline void list_add_tail_(struct list_head *h,
struct list_node *n,
const char *abortstr)
{
list_add_before_(h, &h->n, n, abortstr);
}
/**
* list_empty - is a list empty?
* @h: the list_head
*
* If the list is empty, returns true.
*
* Example:
* assert(list_empty(&parent->children) == (parent->num_children == 0));
*/
#define list_empty(h) list_empty_(h, LIST_LOC)
static inline int list_empty_(const struct list_head *h, const char* abortstr)
{
(void)list_debug(h, abortstr);
return h->n.next == &h->n;
}
/**
* list_empty_nodebug - is a list empty (and don't perform debug checks)?
* @h: the list_head
*
* If the list is empty, returns true.
* This differs from list_empty() in that if CCAN_LIST_DEBUG is set it
* will NOT perform debug checks. Only use this function if you REALLY
* know what you're doing.
*
* Example:
* assert(list_empty_nodebug(&parent->children) == (parent->num_children == 0));
*/
#ifndef CCAN_LIST_DEBUG
#define list_empty_nodebug(h) list_empty(h)
#else
static inline int list_empty_nodebug(const struct list_head *h)
{
return h->n.next == &h->n;
}
#endif
/**
* list_del - delete an entry from an (unknown) linked list.
* @n: the list_node to delete from the list.
*
* Note that this leaves @n in an undefined state; it can be added to
* another list, but not deleted again.
*
* See also:
* list_del_from(), list_del_init()
*
* Example:
* list_del(&child->list);
* parent->num_children--;
*/
#define list_del(n) list_del_(n, LIST_LOC)
static inline void list_del_(struct list_node *n, const char* abortstr)
{
(void)list_debug_node(n, abortstr);
n->next->prev = n->prev;
n->prev->next = n->next;
#ifdef CCAN_LIST_DEBUG
/* Catch use-after-del. */
n->next = n->prev = NULL;
#endif
}
/**
* list_del_init - delete a node, and reset it so it can be deleted again.
* @n: the list_node to be deleted.
*
* list_del(@n) or list_del_init() again after this will be safe,
* which can be useful in some cases.
*
* See also:
* list_del_from(), list_del()
*
* Example:
* list_del_init(&child->list);
* parent->num_children--;
*/
#define list_del_init(n) list_del_init_(n, LIST_LOC)
static inline void list_del_init_(struct list_node *n, const char *abortstr)
{
list_del_(n, abortstr);
list_node_init(n);
}
/**
* list_del_from - delete an entry from a known linked list.
* @h: the list_head the node is in.
* @n: the list_node to delete from the list.
*
* This explicitly indicates which list a node is expected to be in,
* which is better documentation and can catch more bugs.
*
* See also: list_del()
*
* Example:
* list_del_from(&parent->children, &child->list);
* parent->num_children--;
*/
static inline void list_del_from(struct list_head *h, struct list_node *n)
{
#ifdef CCAN_LIST_DEBUG
{
/* Thorough check: make sure it was in list! */
struct list_node *i;
for (i = h->n.next; i != n; i = i->next)
assert(i != &h->n);
}
#endif /* CCAN_LIST_DEBUG */
/* Quick test that catches a surprising number of bugs. */
assert(!list_empty(h));
list_del(n);
}
/**
* list_swap - swap out an entry from an (unknown) linked list for a new one.
* @o: the list_node to replace from the list.
* @n: the list_node to insert in place of the old one.
*
* Note that this leaves @o in an undefined state; it can be added to
* another list, but not deleted/swapped again.
*
* See also:
* list_del()
*
* Example:
* struct child x1, x2;
* LIST_HEAD(xh);
*
* list_add(&xh, &x1.list);
* list_swap(&x1.list, &x2.list);
*/
#define list_swap(o, n) list_swap_(o, n, LIST_LOC)
static inline void list_swap_(struct list_node *o,
struct list_node *n,
const char* abortstr)
{
(void)list_debug_node(o, abortstr);
*n = *o;
n->next->prev = n;
n->prev->next = n;
#ifdef CCAN_LIST_DEBUG
/* Catch use-after-del. */
o->next = o->prev = NULL;
#endif
}
/**
* list_entry - convert a list_node back into the structure containing it.
* @n: the list_node
* @type: the type of the entry
* @member: the list_node member of the type
*
* Example:
* // First list entry is children.next; convert back to child.
* child = list_entry(parent->children.n.next, struct child, list);
*
* See Also:
* list_top(), list_for_each()
*/
#define list_entry(n, type, member) container_of(n, type, member)
/**
* list_top - get the first entry in a list
* @h: the list_head
* @type: the type of the entry
* @member: the list_node member of the type
*
* If the list is empty, returns NULL.
*
* Example:
* struct child *first;
* first = list_top(&parent->children, struct child, list);
* if (!first)
* printf("Empty list!\n");
*/
#define list_top(h, type, member) \
((type *)list_top_((h), list_off_(type, member)))
static inline const void *list_top_(const struct list_head *h, size_t off)
{
if (list_empty(h))
return NULL;
return (const char *)h->n.next - off;
}
/**
* list_pop - remove the first entry in a list
* @h: the list_head
* @type: the type of the entry
* @member: the list_node member of the type
*
* If the list is empty, returns NULL.
*
* Example:
* struct child *one;
* one = list_pop(&parent->children, struct child, list);
* if (!one)
* printf("Empty list!\n");
*/
#define list_pop(h, type, member) \
((type *)list_pop_((h), list_off_(type, member)))
static inline const void *list_pop_(const struct list_head *h, size_t off)
{
struct list_node *n;
if (list_empty(h))
return NULL;
n = h->n.next;
list_del(n);
return (const char *)n - off;
}
/**
* list_tail - get the last entry in a list
* @h: the list_head
* @type: the type of the entry
* @member: the list_node member of the type
*
* If the list is empty, returns NULL.
*
* Example:
* struct child *last;
* last = list_tail(&parent->children, struct child, list);
* if (!last)
* printf("Empty list!\n");
*/
#define list_tail(h, type, member) \
((type *)list_tail_((h), list_off_(type, member)))
static inline const void *list_tail_(const struct list_head *h, size_t off)
{
if (list_empty(h))
return NULL;
return (const char *)h->n.prev - off;
}
/**
* list_for_each - iterate through a list.
* @h: the list_head (warning: evaluated multiple times!)
* @i: the structure containing the list_node
* @member: the list_node member of the structure
*
* This is a convenient wrapper to iterate @i over the entire list. It's
* a for loop, so you can break and continue as normal.
*
* Example:
* list_for_each(&parent->children, child, list)
* printf("Name: %s\n", child->name);
*/
#define list_for_each(h, i, member) \
list_for_each_off(h, i, list_off_var_(i, member))
/**
* list_for_each_rev - iterate through a list backwards.
* @h: the list_head
* @i: the structure containing the list_node
* @member: the list_node member of the structure
*
* This is a convenient wrapper to iterate @i over the entire list. It's
* a for loop, so you can break and continue as normal.
*
* Example:
* list_for_each_rev(&parent->children, child, list)
* printf("Name: %s\n", child->name);
*/
#define list_for_each_rev(h, i, member) \
list_for_each_rev_off(h, i, list_off_var_(i, member))
/**
* list_for_each_rev_safe - iterate through a list backwards,
* maybe during deletion
* @h: the list_head
* @i: the structure containing the list_node
* @nxt: the structure containing the list_node
* @member: the list_node member of the structure
*
* This is a convenient wrapper to iterate @i over the entire list backwards.
* It's a for loop, so you can break and continue as normal. The extra
* variable * @nxt is used to hold the next element, so you can delete @i
* from the list.
*
* Example:
* struct child *next;
* list_for_each_rev_safe(&parent->children, child, next, list) {
* printf("Name: %s\n", child->name);
* }
*/
#define list_for_each_rev_safe(h, i, nxt, member) \
list_for_each_rev_safe_off(h, i, nxt, list_off_var_(i, member))
/**
* list_for_each_safe - iterate through a list, maybe during deletion
* @h: the list_head
* @i: the structure containing the list_node
* @nxt: the structure containing the list_node
* @member: the list_node member of the structure
*
* This is a convenient wrapper to iterate @i over the entire list. It's
* a for loop, so you can break and continue as normal. The extra variable
* @nxt is used to hold the next element, so you can delete @i from the list.
*
* Example:
* list_for_each_safe(&parent->children, child, next, list) {
* list_del(&child->list);
* parent->num_children--;
* }
*/
#define list_for_each_safe(h, i, nxt, member) \
list_for_each_safe_off(h, i, nxt, list_off_var_(i, member))
/**
* list_next - get the next entry in a list
* @h: the list_head
* @i: a pointer to an entry in the list.
* @member: the list_node member of the structure
*
* If @i was the last entry in the list, returns NULL.
*
* Example:
* struct child *second;
* second = list_next(&parent->children, first, list);
* if (!second)
* printf("No second child!\n");
*/
#define list_next(h, i, member) \
((list_typeof(i))list_entry_or_null(list_debug(h, \
__FILE__ ":" stringify(__LINE__)), \
(i)->member.next, \
list_off_var_((i), member)))
/**
* list_prev - get the previous entry in a list
* @h: the list_head
* @i: a pointer to an entry in the list.
* @member: the list_node member of the structure
*
* If @i was the first entry in the list, returns NULL.
*
* Example:
* first = list_prev(&parent->children, second, list);
* if (!first)
* printf("Can't go back to first child?!\n");
*/
#define list_prev(h, i, member) \
((list_typeof(i))list_entry_or_null(list_debug(h, \
__FILE__ ":" stringify(__LINE__)), \
(i)->member.prev, \
list_off_var_((i), member)))
/**
* list_append_list - empty one list onto the end of another.
* @to: the list to append into
* @from: the list to empty.
*
* This takes the entire contents of @from and moves it to the end of
* @to. After this @from will be empty.
*
* Example:
* struct list_head adopter;
*
* list_append_list(&adopter, &parent->children);
* assert(list_empty(&parent->children));
* parent->num_children = 0;
*/
#define list_append_list(t, f) list_append_list_(t, f, \
__FILE__ ":" stringify(__LINE__))
static inline void list_append_list_(struct list_head *to,
struct list_head *from,
const char *abortstr)
{
struct list_node *from_tail = list_debug(from, abortstr)->n.prev;
struct list_node *to_tail = list_debug(to, abortstr)->n.prev;
/* Sew in head and entire list. */
to->n.prev = from_tail;
from_tail->next = &to->n;
to_tail->next = &from->n;
from->n.prev = to_tail;
/* Now remove head. */
list_del(&from->n);
list_head_init(from);
}
/**
* list_prepend_list - empty one list into the start of another.
* @to: the list to prepend into
* @from: the list to empty.
*
* This takes the entire contents of @from and moves it to the start
* of @to. After this @from will be empty.
*
* Example:
* list_prepend_list(&adopter, &parent->children);
* assert(list_empty(&parent->children));
* parent->num_children = 0;
*/
#define list_prepend_list(t, f) list_prepend_list_(t, f, LIST_LOC)
static inline void list_prepend_list_(struct list_head *to,
struct list_head *from,
const char *abortstr)
{
struct list_node *from_tail = list_debug(from, abortstr)->n.prev;
struct list_node *to_head = list_debug(to, abortstr)->n.next;
/* Sew in head and entire list. */
to->n.next = &from->n;
from->n.prev = &to->n;
to_head->prev = from_tail;
from_tail->next = to_head;
/* Now remove head. */
list_del(&from->n);
list_head_init(from);
}
/* internal macros, do not use directly */
#define list_for_each_off_dir_(h, i, off, dir) \
for (i = list_node_to_off_(list_debug(h, LIST_LOC)->n.dir, \
(off)); \
list_node_from_off_((void *)i, (off)) != &(h)->n; \
i = list_node_to_off_(list_node_from_off_((void *)i, (off))->dir, \
(off)))
#define list_for_each_safe_off_dir_(h, i, nxt, off, dir) \
for (i = list_node_to_off_(list_debug(h, LIST_LOC)->n.dir, \
(off)), \
nxt = list_node_to_off_(list_node_from_off_(i, (off))->dir, \
(off)); \
list_node_from_off_(i, (off)) != &(h)->n; \
i = nxt, \
nxt = list_node_to_off_(list_node_from_off_(i, (off))->dir, \
(off)))
/**
* list_for_each_off - iterate through a list of memory regions.
* @h: the list_head
* @i: the pointer to a memory region wich contains list node data.
* @off: offset(relative to @i) at which list node data resides.
*
* This is a low-level wrapper to iterate @i over the entire list, used to
* implement all oher, more high-level, for-each constructs. It's a for loop,
* so you can break and continue as normal.
*
* WARNING! Being the low-level macro that it is, this wrapper doesn't know
* nor care about the type of @i. The only assumtion made is that @i points
* to a chunk of memory that at some @offset, relative to @i, contains a
* properly filled `struct node_list' which in turn contains pointers to
* memory chunks and it's turtles all the way down. Whith all that in mind
* remember that given the wrong pointer/offset couple this macro will
* happilly churn all you memory untill SEGFAULT stops it, in other words
* caveat emptor.
*
* It is worth mentioning that one of legitimate use-cases for that wrapper
* is operation on opaque types with known offset for `struct list_node'
* member(preferably 0), because it allows you not to disclose the type of
* @i.
*
* Example:
* list_for_each_off(&parent->children, child,
* offsetof(struct child, list))
* printf("Name: %s\n", child->name);
*/
#define list_for_each_off(h, i, off) \
list_for_each_off_dir_((h),(i),(off),next)
/**
* list_for_each_rev_off - iterate through a list of memory regions backwards
* @h: the list_head
* @i: the pointer to a memory region wich contains list node data.
* @off: offset(relative to @i) at which list node data resides.
*
* See list_for_each_off for details
*/
#define list_for_each_rev_off(h, i, off) \
list_for_each_off_dir_((h),(i),(off),prev)
/**
* list_for_each_safe_off - iterate through a list of memory regions, maybe
* during deletion
* @h: the list_head
* @i: the pointer to a memory region wich contains list node data.
* @nxt: the structure containing the list_node
* @off: offset(relative to @i) at which list node data resides.
*
* For details see `list_for_each_off' and `list_for_each_safe'
* descriptions.
*
* Example:
* list_for_each_safe_off(&parent->children, child,
* next, offsetof(struct child, list))
* printf("Name: %s\n", child->name);
*/
#define list_for_each_safe_off(h, i, nxt, off) \
list_for_each_safe_off_dir_((h),(i),(nxt),(off),next)
/**
* list_for_each_rev_safe_off - iterate backwards through a list of
* memory regions, maybe during deletion
* @h: the list_head
* @i: the pointer to a memory region wich contains list node data.
* @nxt: the structure containing the list_node
* @off: offset(relative to @i) at which list node data resides.
*
* For details see `list_for_each_rev_off' and `list_for_each_rev_safe'
* descriptions.
*
* Example:
* list_for_each_rev_safe_off(&parent->children, child,
* next, offsetof(struct child, list))
* printf("Name: %s\n", child->name);
*/
#define list_for_each_rev_safe_off(h, i, nxt, off) \
list_for_each_safe_off_dir_((h),(i),(nxt),(off),prev)
/* Other -off variants. */
#define list_entry_off(n, type, off) \
((type *)list_node_from_off_((n), (off)))
#define list_head_off(h, type, off) \
((type *)list_head_off((h), (off)))
#define list_tail_off(h, type, off) \
((type *)list_tail_((h), (off)))
#define list_add_off(h, n, off) \
list_add((h), list_node_from_off_((n), (off)))
#define list_del_off(n, off) \
list_del(list_node_from_off_((n), (off)))
#define list_del_from_off(h, n, off) \
list_del_from(h, list_node_from_off_((n), (off)))
/* Offset helper functions so we only single-evaluate. */
static inline void *list_node_to_off_(struct list_node *node, size_t off)
{
return (void *)((char *)node - off);
}
static inline struct list_node *list_node_from_off_(void *ptr, size_t off)
{
return (struct list_node *)((char *)ptr + off);
}
/* Get the offset of the member, but make sure it's a list_node. */
#define list_off_(type, member) \
(container_off(type, member) + \
check_type(((type *)0)->member, struct list_node))
#define list_off_var_(var, member) \
(container_off_var(var, member) + \
check_type(var->member, struct list_node))
#if HAVE_TYPEOF
#define list_typeof(var) typeof(var)
#else
#define list_typeof(var) void *
#endif
/* Returns member, or NULL if at end of list. */
static inline void *list_entry_or_null(const struct list_head *h,
const struct list_node *n,
size_t off)
{
if (n == &h->n)
return NULL;
return (char *)n - off;
}
#endif /* CCAN_LIST_H */
st.c
#include <stdlib.h>
#endif
#include <string.h>
#include "list.h"
typedef struct st_table_entry st_table_entry;
str.h
/* CC0 (Public domain) - see ccan/licenses/CC0 file for details */
#ifndef CCAN_STR_H
#define CCAN_STR_H
/**
* stringify - Turn expression into a string literal
* @expr: any C expression
*
* Example:
* #define PRINT_COND_IF_FALSE(cond) \
* ((cond) || printf("%s is false!", stringify(cond)))
*/
#define stringify(expr) stringify_1(expr)
/* Double-indirection required to stringify expansions */
#define stringify_1(expr) #expr
#endif /* CCAN_STR_H */
thread.c
gvl_acquire(th->vm, th);
rb_thread_set_current(th);
thread_debug("leave blocking region (%p)\n", (void *)th);
remove_signal_thread_list(th);
unregister_ubf_list(th);
th->blocking_region_buffer = 0;
reset_unblock_function(th, &region->oldubf);
if (th->status == THREAD_STOPPED) {
thread_pthread.c
#endif
#if defined(SIGVTALRM) && !defined(__CYGWIN__) && !defined(__SYMBIAN32__)
#define USE_SIGNAL_THREAD_LIST 1
#endif
#ifdef USE_SIGNAL_THREAD_LIST
static void add_signal_thread_list(rb_thread_t *th);
static void remove_signal_thread_list(rb_thread_t *th);
static rb_nativethread_lock_t signal_thread_list_lock;
#define USE_UBF_LIST 1
static rb_nativethread_lock_t ubf_list_lock;
#endif
static pthread_key_t ruby_native_thread_key;
......
pthread_key_create(&ruby_native_thread_key, NULL);
th->thread_id = pthread_self();
native_thread_init(th);
#ifdef USE_SIGNAL_THREAD_LIST
native_mutex_initialize(&signal_thread_list_lock);
#ifdef USE_UBF_LIST
native_mutex_initialize(&ubf_list_lock);
#endif
#ifndef __native_client__
posix_signal(SIGVTALRM, null_func);
......
static void
native_thread_init(rb_thread_t *th)
{
native_cond_initialize(&th->native_thread_data.sleep_cond, RB_CONDATTR_CLOCK_MONOTONIC);
native_thread_data_t *nd = &th->native_thread_data;
#ifdef USE_UBF_LIST
list_node_init(&nd->ubf_list);
#endif
native_cond_initialize(&nd->sleep_cond, RB_CONDATTR_CLOCK_MONOTONIC);
ruby_thread_set_native(th);
}
......
thread_debug("native_sleep done\n");
}
#ifdef USE_SIGNAL_THREAD_LIST
struct signal_thread_list {
rb_thread_t *th;
struct signal_thread_list *prev;
struct signal_thread_list *next;
};
static struct signal_thread_list signal_thread_list_anchor = {
0, 0, 0,
};
#define FGLOCK(lock, body) do { \
native_mutex_lock(lock); \
{ \
body; \
} \
native_mutex_unlock(lock); \
} while (0)
#ifdef USE_UBF_LIST
static LIST_HEAD(ubf_list_head);
#if 0 /* for debug */
/* The thread 'th' is registered to be trying unblock. */
static void
print_signal_list(char *str)
register_ubf_list(rb_thread_t *th)
{
struct signal_thread_list *list =
signal_thread_list_anchor.next;
thread_debug("list (%s)> ", str);
while (list) {
thread_debug("%p (%p), ", list->th, list->th->thread_id);
list = list->next;
}
thread_debug("\n");
}
#endif
static void
add_signal_thread_list(rb_thread_t *th)
{
if (!th->native_thread_data.signal_thread_list) {
FGLOCK(&signal_thread_list_lock, {
struct signal_thread_list *list =
malloc(sizeof(struct signal_thread_list));
if (list == 0) {
fprintf(stderr, "[FATAL] failed to allocate memory\n");
exit(EXIT_FAILURE);
}
list->th = th;
list->prev = &signal_thread_list_anchor;
list->next = signal_thread_list_anchor.next;
if (list->next) {
list->next->prev = list;
}
signal_thread_list_anchor.next = list;
th->native_thread_data.signal_thread_list = list;
});
}
struct list_node *node = &th->native_thread_data.ubf_list;
if (list_empty((struct list_head*)node)) {
native_mutex_lock(&ubf_list_lock);
list_add(&ubf_list_head, node);
native_mutex_unlock(&ubf_list_lock);
}
}
/* The thread 'th' is unblocked. It no longer need to be registered. */
static void
remove_signal_thread_list(rb_thread_t *th)
unregister_ubf_list(rb_thread_t *th)
{
if (th->native_thread_data.signal_thread_list) {
FGLOCK(&signal_thread_list_lock, {
struct signal_thread_list *list =
(struct signal_thread_list *)
th->native_thread_data.signal_thread_list;
list->prev->next = list->next;
if (list->next) {
list->next->prev = list->prev;
}
th->native_thread_data.signal_thread_list = 0;
list->th = 0;
free(list); /* ok */
});
}
struct list_node *node = &th->native_thread_data.ubf_list;
if (!list_empty((struct list_head*)node)) {
native_mutex_lock(&ubf_list_lock);
list_del_init(node);
native_mutex_unlock(&ubf_list_lock);
}
}
/*
* send a signal to intent that a target thread return from blocking syscall.
* Maybe any signal is ok, but we chose SIGVTALRM.
*/
static void
ubf_select_each(rb_thread_t *th)
ubf_wakeup_thread(rb_thread_t *th)
{
thread_debug("ubf_select_each (%p)\n", (void *)th->thread_id);
if (th) {
pthread_kill(th->thread_id, SIGVTALRM);
}
if (th)
pthread_kill(th->thread_id, SIGVTALRM);
}
static void
ubf_select(void *ptr)
{
rb_thread_t *th = (rb_thread_t *)ptr;
add_signal_thread_list(th);
register_ubf_list(th);
/*
* ubf_select_each() doesn't guarantee to wake up the target thread.
* Therefore, we need to activate timer thread when called from
* Thread#kill etc.
* ubf_wakeup_thread() doesn't guarantee to wake up a target thread.
* Therefore, we repeatedly call ubf_wakeup_thread() until a target thread
* exit from ubf function.
* In the other hands, we shouldn't call rb_thread_wakeup_timer_thread()
* if running on timer thread because it may make endless wakeups.
*/
if (pthread_self() != timer_thread_id)
rb_thread_wakeup_timer_thread();
ubf_select_each(th);
ubf_wakeup_thread(th);
}
static void
ping_signal_thread_list(void)
static int
ubf_threads_empty(void)
{
if (signal_thread_list_anchor.next) {
FGLOCK(&signal_thread_list_lock, {
struct signal_thread_list *list;
list = signal_thread_list_anchor.next;
while (list) {
ubf_select_each(list->th);
list = list->next;
}
});
}
return list_empty(&ubf_list_head);
}
static int
check_signal_thread_list(void)
static void
ubf_wakeup_all_threads(void)
{
if (signal_thread_list_anchor.next)
return 1;
else
return 0;
rb_thread_t *th;
if (!ubf_threads_empty()) {
native_mutex_lock(&ubf_list_lock);
list_for_each(&ubf_list_head, th, native_thread_data.ubf_list) {
ubf_wakeup_thread(th);
}
native_mutex_unlock(&ubf_list_lock);
}
}
#else /* USE_SIGNAL_THREAD_LIST */
#define add_signal_thread_list(th) (void)(th)
#define remove_signal_thread_list(th) (void)(th)
#else /* USE_UBF_LIST */
#define register_ubf_list(th) (void)(th)
#define unregister_ubf_list(th) (void)(th)
#define ubf_select 0
static void ping_signal_thread_list(void) { return; }
static int check_signal_thread_list(void) { return 0; }
#endif /* USE_SIGNAL_THREAD_LIST */
static void ubf_wakeup_all_threads(void) { return; }
static int ubf_threads_empty(void) { return 1; }
#endif /* USE_UBF_LIST */
#define TT_DEBUG 0
#define WRITE_CONST(fd, str) (void)(write((fd),(str),sizeof(str)-1)<0)
......
pollfds[1].fd = timer_thread_pipe_low[0];
pollfds[1].events = POLLIN;
need_polling = check_signal_thread_list();
need_polling = !ubf_threads_empty();
if (gvl->waiting > 0 || need_polling) {
/* polling (TIME_QUANTUM_USEC usec) */
......
while (system_working > 0) {
/* timer function */
ping_signal_thread_list();
ubf_wakeup_all_threads();
timer_thread_function(0);
if (TT_DEBUG) WRITE_CONST(2, "tick\n");
thread_pthread.h
#ifdef HAVE_PTHREAD_NP_H
#include <pthread_np.h>
#endif
#include "list.h"
typedef pthread_t rb_nativethread_id_t;
typedef pthread_mutex_t rb_nativethread_lock_t;
......
} rb_nativethread_cond_t;
typedef struct native_thread_data_struct {
void *signal_thread_list;
struct list_node ubf_list;
rb_nativethread_cond_t sleep_cond;
} native_thread_data_t;
thread_win32.c
#undef Sleep
#define native_thread_yield() Sleep(0)
#define remove_signal_thread_list(th)
#define unregister_ubf_list(th)
static volatile DWORD ruby_native_thread_key = TLS_OUT_OF_INDEXES;
variable.c
#include "constant.h"
#include "internal.h"
#include "id.h"
#include "list.h"
st_table *rb_global_tbl;
static ID autoload, classpath, tmp_classpath, classid;
vm_core.h
#include "id.h"
#include "method.h"
#include "ruby_atomic.h"
#include "list.h"
#include "thread_native.h"
    (1-1/1)