Feature #12719
closed`Struct#merge` for partial updates
Description
Other languages have operators for performing partial updates on maps. I feel like Struct could be more useful if it provided an easy way of performing partial (or full) updates.
After the change you can do the following:
Point = Struct.new(:x, :y)
p = Point.new(1, 2)
p2 = p.merge(y: 4)
p3 = p2.merge(x: 10)
p.inspect     # => #<struct Point x=1, y=2>
p2.inspect   # => #<struct Point x=1, y=4>
p3.inspect   # => #<struct Point x=10, y=4>
p.merge!("x" => 9)
p.inspect    # => #<struct Point x=9, y=2>
  Files
        
          
          Updated by halogenandtoast (Matthew Mongeau) about 9 years ago
          
          
        
        
      
      - Tracker changed from Bug to Feature
 
        
          
          Updated by halogenandtoast (Matthew Mongeau) about 9 years ago
          
          
        
        
      
      If this is well received I think a similar syntax could be used for hashes in place of merge.
        
          
          Updated by halogenandtoast (Matthew Mongeau) about 9 years ago
          
          
        
        
      
      - File struct_merge.patch added
 
As an alternative since the | syntax might get shot down. Here's a patch adding a merge function instead:
Point = Struct.new(:x, :y)
p = Point.new(1, 2)
p2 = p.merge(y: 4)
p3 = p2.merge(x: 10)
puts p.inspect # => #<struct Point x=1, y=2>
puts p2.inspect # => #<struct Point x=1, y=4>
puts p3.inspect # => #<struct Point x=10, y=4>
        
          
          Updated by nobu (Nobuyoshi Nakada) about 9 years ago
          
          
        
        
      
      In your example, the value in the LHS is ignored when the same key is present in the RHS hash.
It doesn't feel nice as | operator.
merge sounds nice in that sense, but your patch would segfault at p.merge(0).
        
          
          Updated by halogenandtoast (Matthew Mongeau) about 9 years ago
          
          
        
        
      
      Thanks, nice catch. I'll update this tomorrow to not segfault.
        
          
          Updated by halogenandtoast (Matthew Mongeau) about 9 years ago
          
          
        
        
      
      - File struct_merge_no_segfault.patch added
 
Updated so it won't segfault
        
          
          Updated by halogenandtoast (Matthew Mongeau) about 9 years ago
          
          
        
        
      
      - File merge_bang.patch added
 
Since merge closely resembles the similar hash function, I think it makes sense to also add merge! as a function. I'm not a fan of the mutating methods, but I would find it surprising if this interface was different. Here's an updated patch. I also fixed some of the documentation I wrote.
        
          
          Updated by halogenandtoast (Matthew Mongeau) about 9 years ago
          
          
        
        
      
      - File deleted (
struct_update.patch) 
        
          
          Updated by halogenandtoast (Matthew Mongeau) about 9 years ago
          
          
        
        
      
      - File deleted (
struct_merge.patch) 
        
          
          Updated by halogenandtoast (Matthew Mongeau) about 9 years ago
          
          
        
        
      
      - File deleted (
struct_merge_no_segfault.patch) 
        
          
          Updated by halogenandtoast (Matthew Mongeau) about 9 years ago
          
          
        
        
      
      - File struct_merge.patch struct_merge.patch added
 - Subject changed from `Struct#|` for partial updates to `Struct#merge` for partial updates
 - Description updated (diff)
 
Update ChangeLog
        
          
          Updated by halogenandtoast (Matthew Mongeau) about 9 years ago
          
          
        
        
      
      - File deleted (
merge_bang.patch) 
        
          
          Updated by matz (Yukihiro Matsumoto) almost 9 years ago
          
          
        
        
      
      - Status changed from Open to Feedback
 
I want to see a real-world use-case for the feature.
In addition, I don't think the name merge is the best for the functionality.
Matz.
        
          
          Updated by Eregon (Benoit Daloze) almost 9 years ago
          
          
        
        
      
      Scala has "copy" for this purpose: some_case_class_object.copy(field: new_value)
        
          
          Updated by marcotc (Marco Costa) about 4 years ago
          
          
        
        
      
      To add a real-world use-case: in the ddtrace gem we have a configuration Struct called AgentSettings that holds the global defaults for our configuration:
AgentSettings = Struct.new(
  :ssl,
  :hostname,
  :port,
  :timeout_seconds,
  :deprecated_for_removal_transport_configuration_proc,
  :deprecated_for_removal_transport_configuration_options
) do
  def initialize(
    ssl:,
    hostname:,
    port:,
    timeout_seconds:,
    deprecated_for_removal_transport_configuration_proc:,
    deprecated_for_removal_transport_configuration_options:,
  )
    super(ssl, hostname, port, timeout_seconds, deprecated_for_removal_transport_configuration_proc, \
              deprecated_for_removal_transport_configuration_options)
    freeze
  end
end
But in a few places we want to override some of the default configuration values:
transport.adapter(
  default_adapter,
  agent_settings.hostname,
  agent_settings.port,
  # We explicitly use profiling_upload_timeout_seconds instead of agent_settings.timeout because profile
  # uploads are bigger and thus we employ a separate configuration.
  timeout: profiling_upload_timeout_seconds,
  ssl: agent_settings.ssl
)
Today we resort to unpacking the Struct and effectively transferring the values to a hash (in the form of keyword arguments). We don't actually want our Struct to become a hash (or keyword arguments) when we pass it to #adapter in the example above, we would like a AgentSettings struct to be passed but with timeout overridden.