Backport #6352
closedWindows: FD_SET and FD_SETSIZE segv due different compilation flags
Description
Hello,
As mentioned in #6228 [ruby-core:43951]:
- Ruby compiled with -DFD_SETSIZE=32767 will allocate 32K fd_array elements for fd_set structure [1]
- FD_SET() macro has been redefined in win32/win32.h to use rb_w32_fdset instead [2]
- Other programs (like EventMachine) compiled with a different FD_SETSIZE will cause SEGV.
The technical details for this SEGV were provided by Hiroshi Shirosaki in Note 16, which I'm quoting:
https://bugs.ruby-lang.org/issues/6228#note-16
I think above issue is cause of fd_array
buffer overflow.
typedef struct fd_set
{
u_int fd_count;
SOCKET fd_array[FD_SETSIZE];
} fd_set;
On EM, FD_SETSIZE = 1024 and fd_array[1024].
EM uses FD_SET() and FD_SET() seems rb_w32_fdset() on Windows.
In rb_w32_fdset(), FD_SETSIZE = 32767 since rb_w32_fdset is compiled with -DFD_SETSIZE=32767. [3]
if (i == set->fd_count) {
if (set->fd_count < FD_SETSIZE) { // FD_SETSIZE = 32767
set->fd_array[i] = s; // `i` could be over 1023
set->fd_count++;
}
}
If above scenario is correct, FD_SETSIZE of Ruby should be equal or less then FD_SETSIZE of EM.
include/winsock2.h has FD_SET macro on mingw, but MRI undef FD_SET and uses rb_w32_fdset() function. It might be better that FD_SET() is macro instead of function.
SEGV is caused by that discrepancy between rb_w32_fdset thinking have 32K of sockets and EventMachine only having 1K to iterate over.
[1] http://msdn.microsoft.com/en-us/library/windows/desktop/ms737873(v=vs.85).aspx
[2] https://github.com/ruby/ruby/blob/trunk/include/ruby/win32.h#L583-590
[3] https://github.com/ruby/ruby/blob/trunk/win32/win32.c#L2457-2474
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